Ring of the Mountain King
Ring of the Mountain King - Fantasy punch out!
For Pirate software gamejam 16: You are the weapon
Within the halls of Blood Mountain, the howls and cheers of monsters can be heard from leagues away - a new tournament has begun, where the monsters test their mettle in a squared circle. The mightiest monster shall defeat all others and claim the title of Overlord!
This time, an unexpected challenger has arrived to stir up the hornet's nest - Jormann Ardoltrumm, a stout dwarf and the rightful heir of the mountain, has returned to his fathers land to exact revenge and drive the fiends from his realm! Will the lone dwarf succeed, or will he meet his likely demise?
Buttons (Controller / Keyboard):
stick or d-pad / arrow keys or wasd: dodge & duck
north button / X or K : right fist
west button / Z or J : left fist
east button / C or L : super (requires a charge)
start button / ESC : pause menu
hold up and attack for an uppercut. Land multiple attacks in short succession to gain a super charge.
Download
Development log
- Ring of the Mountain King gamejam complete!54 days ago
Comments
Log in with itch.io to leave a comment.
Incredibly well done and fun, love the character design in particular!!
I really hope you end up making this into a full game, this is very well made and the ideas you have for it are interesting and separate it from other Punch Out inspired games.
I am a huge Punch Out fan, so this is fun to see. It feels very close to it in the timing and movement, nice work on that. The art style is really cool too. What I would love to see (or hear about) is what else you intend to differentiate it from Punch Out a bit more. (just spitballing ideas, but like an item shop or something to buy weapons, armor, or a leveling system with XP... different characters to play as?... warrior, wizard, rogue.)
You can read it on the design document for the gamejam, but I want to add some roguelite elements of powering up as you face tougher monsters. However, I'm not sure if I have time to implement those for the jam... trying to get one fight as polished as possible before moving on.
Fighting monsters instead of humans gives a lot of room for creative fights too!
would be cool fighting Tiamat, or any 5 head dragon with a different moveset for each head
addicting
adding some variety may be good; I was able to win by just ducking any punches. I didn't have dodge left/right at all.
its looking great im just really bad lol
Täysii turpii!