Simple, and fun enough to where I went overboard. I went for 10m glory and it went in to notation haha. Took about 2 hours. Maybe you could add a status window to the pause screen so that you can see how many upgrades you've unlocked and the value of each stat? The only criticism I have is boots need to be either capped or the growth of speed needs to be lower. After about 6-7 upgrades I felt like I was about to lose control of the character because it was too fast.
Whoa, If this doesn't count as winning the game, I don't know what does. Since the skeletons don't scale infinitely, I knew eventually somebody would out-scale them. I already nerfed boots once, guess they're still too strong - If I make more patches to the game, I'll make every boots upgrade weaker than the previous one.
Base sword deals 4 damage, and base skeleton has 16hp. Each sword upgrade adds 2 damage. 4 damage 4 shots 6 damage 3 shots 8 damage 2 shots 10 damage isn't enough to one shot, you need 3 extra ranks before one shotting. You might want to consider other upgrades rather than trying to one shot with sword... on the other hand, the skeletons get more hp as they gain ranks too!
I get the idea, but it still feels weird to buy 2 upgrades and have absolutely nothing change. Since you can't see the skeletons' hp or how much damage you are doing, it just feels like you wasted two upgrades. I don't know if there are any other cases in the game like this one.
In any case, I love this game so much, especially the art!
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Simple, and fun enough to where I went overboard. I went for 10m glory and it went in to notation haha. Took about 2 hours.![](https://img.itch.zone/aW1nLzE3NDgxMTg4LnBuZw==/original/OQh8RH.png)
Maybe you could add a status window to the pause screen so that you can see how many upgrades you've unlocked and the value of each stat?
The only criticism I have is boots need to be either capped or the growth of speed needs to be lower. After about 6-7 upgrades I felt like I was about to lose control of the character because it was too fast.
Whoa, If this doesn't count as winning the game, I don't know what does. Since the skeletons don't scale infinitely, I knew eventually somebody would out-scale them. I already nerfed boots once, guess they're still too strong - If I make more patches to the game, I'll make every boots upgrade weaker than the previous one.
1 more try.... I wish the game would let me get to god like easily.
Game was pretty fun! alittle wierd movements but still fun
Awesome game! But I don't understand why "The best sword" has the same results as "The bestest sword"
Base sword deals 4 damage, and base skeleton has 16hp. Each sword upgrade adds 2 damage.
4 damage 4 shots
6 damage 3 shots
8 damage 2 shots
10 damage isn't enough to one shot, you need 3 extra ranks before one shotting. You might want to consider other upgrades rather than trying to one shot with sword... on the other hand, the skeletons get more hp as they gain ranks too!
I get the idea, but it still feels weird to buy 2 upgrades and have absolutely nothing change. Since you can't see the skeletons' hp or how much damage you are doing, it just feels like you wasted two upgrades. I don't know if there are any other cases in the game like this one.
In any case, I love this game so much, especially the art!
sick
can you make the map bigger, it is too hard to try and escape the skeletons when you can't take them in one hit and some get to your back and kill you
Day 1 Patch, nerfed boots upgrade, and skeletons become a bit faster per level. Stacking a ton of boots made kiting too easy.